waddlesplash changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.catirclogs.org/haiku/ | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
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<Begasus[m]> g'morning peeps
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<Habbie> morning
<Begasus[m]> g'mogge habbie :)
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<Begasus[m]> jikes, need to do some cleanup on my data partition, only about 4GB free out of 200GB
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<Ellenor> my brain is borked.
<Begasus[m]> that's no good Ellenor :)
<Ellenor> never is
<Begasus[m]> thanks OscarL : list_work_dirs | xargs rm -rf almost 70GB extra space :)
<Begasus[m]> ah no, +70GB cleaned up :)
<Begasus[m]> and another 10GB with list_download_dirs | xargs rm -rf
<Begasus[m]> +121GB free now, better :D
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/d1dafa252f6b...ed73bfeaefec
<nekobot> • Begasus (ed73bfea): ksudoku, bump to 25.04.0 (#12354)
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/ed73bfeaefec...4de0a67669ce
<nekobot> • Begasus (4de0a676): ksirk, bump to 25.04.0 (#12355)
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/4de0a67669ce...f2552182c15c
<nekobot> • Begasus (f2552182): kshisen, bump to 25.04.0 (#12356)
<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/f2552182c15c...da2e6a4291ca
<nekobot> • Begasus (da2e6a42): kruler, bump to 25.04.0 (#12357)
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/da2e6a4291ca...2505c2dd0c3a
<nekobot> • Begasus (2505c2dd): kreversi, bump to 25.04.0 (#12358)
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* nephele waves
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/2505c2dd0c3a...6387eeb45887
<nekobot> • Begasus (6387eeb4): konsole_kf6, bump to 25.04.0 (#12359)
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/6387eeb45887...dc5dea0824aa
<nekobot> • Begasus (dc5dea08): knetwalk, bump to 25.04.0 (#12360)
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<nekobot> [haikuwebkit] pulkomandy pushed 1 commit to branch haiku: https://github.com/haiku/haikuwebkit/compare/0b24c93a7feb...fbf741850151
<nekobot> • pulkomandy (fbf74185): Move LanguageHaiku to the Haiku directory.…
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<Begasus[m]> Hola OscarL :)
<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/dc5dea0824aa...ebfc0c2c8a7b
<nekobot> • Begasus (ebfc0c2c): knavalbattle, bump to 25.04.0 (#12361)
<OscarL> Hey there Begasus[m]! Having fun with 25.04.0, I see :-)
<Begasus[m]> yeah, not bumping to 25.04.1 now :)
<Begasus[m]> makes it easier on updating them to list up current versions
<Begasus[m]> not touching the PIM recipes where not needed also, most of those are still related to akonadi anyway
<Begasus[m]> looks like you've been helping out habbie also OscarL :) +1
<OscarL> just providing a bit of moral support, at best :-)
<Begasus[m]> still nice!
<OscarL> :-)
<Begasus[m]> PS, you list_work/download_dirs did a great job earlier, big thanks there! :D
<OscarL> saw the logs! glad to know you find them useful!
<OscarL> quite some stuff under download, you seemed to have :-D
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<Begasus[m]> mostly under work dirs
<Begasus[m]> download was about 10GB
<Begasus[m]> then cleaned some backups/obsolete packages, ended with almost 140GB free space :)
<OscarL> ah, must have misread/misinterpreted then. I thought you gained 70 GB clearing workdirs, and another 50 GB after clearing downloads.
<Begasus[m]> nah, you were right, I wasn't clear, that was download + backups/obsolete ones
<OscarL> I know only need to keep an eye out for downloads, mostly, since using RAMFS most of the time for workdirs (not that practical for your work on KDE/frameworks, of course).
<OscarL> s/know/now/
<OscarL> Mmm, now that I think of it... I use RAMFS mostly because well.. it works on RAM, and because it automatically uses/releases memory as needed. But some differences in RAMFS vs BFS give me problems...
<Begasus[m]> yeah, you mentioned that before
<OscarL> those diffs *should* dissapear if I used ramdisk + a BFS volume...
<OscarL> instead of just RAMFS.
<OscarL> only question is... does ramdisk also handles needed/uneeded memory as RAMFS does?
<OscarL> One way to find out....
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<Begasus[m]> famous last words :D
<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/ebfc0c2c8a7b...f62698b015ab
<nekobot> • Begasus (f62698b0): kmines, bump to 25.04.0 (#12362)
<OscarL> Now that "accidental click removal" input_server filter is able to automagically reload its settings file... I finally can fine-tune its settings without recompiling/rebooting :-)
<OscarL> said filter makes it impossible for my mouse to generate "mouse button down/up" too close of each other, and that seems to help quite a bit in reducing Tracker crashes related to context menues :-)
<Habbie> lol. ship it :D
<OscarL> have a version over codeberg already, but that's with hardcoded settings :-)
<Habbie> :)
<Habbie> i have 'mouse wheel reversal' on my list, with some notes from you i think ;)
<Habbie> TwoWheels
<OscarL> I have one of those already published "FreeWheely"... let me get you the link.
<Habbie> ah
<OscarL> yeah... FreeWheely is a branch of my original TwoWheels :-D https://github.com/OscarL/TwoWheels/tree/FreeWheely
<Habbie> thanks, noted
<OscarL> And from FreeWheely I stole the node-monitoring code for my ACRFilter :-P
<Habbie> hehe
<OscarL> end of FreeWheely's Readme: "(happy now, Habbie? :-P)" lol.
<Habbie> lol. apparently i forgot
<Habbie> yep
<Habbie> must have been near the end of one of my Haiku phases ;)
<OscarL> last commit... 2 years? WTF?!?!
<Habbie> yeah
<Habbie> that matches my irc logs
<OscarL> from /system/data/launch/system: "service x-vnd.Haiku-mount_server { launch /system/servers/mount_server }"
<OscarL> no wonder I can't use a custom mount_server located under non-packages :-(
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/f62698b015ab...d0d3ed238897
<nekobot> • Begasus (d0d3ed23): kjumpingcube, bump to 25.04.0 (#12363)
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<ParseAsBNF> Hi everybody...
<OscarL> Hello ParseAsBNF.
<ParseAsBNF> Pierre RAYNAUD-RICHARD worked on the 3D kit of the BeOS that was never released.
<OscarL> (been a while since I actually parsed a BNF :-D)
<ParseAsBNF> This is a link for those who want 3D routines in C++ :
<ParseAsBNF> This is a link for those who want to use the 3D routines from Quake from John CARMACK :
<ParseAsBNF> I've read all the BeOS Newsletter, and I thank the BeOS community for that...
<OscarL> I love the old newsletters, and was fun having OpenBeOS/Haiku onces while they lasted.
<ParseAsBNF> I've read the BeOS Newsletters since 1993...
<ParseAsBNF> Since then I wanted to learn C++.
<ParseAsBNF> And I didn't find the Invalidate documentation to refresh the layout of my Window in the BeNewsletters but in the BeBook. ;-)
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<OscarL> I remember an "annotated" version of the Be Book... that had comments from developers, either clarifying things, or pointing out errors/caveats and such.
<ParseAsBNF> The RISC OS from the RISC PC is an Open Source OS nowadays. I hope Haiku will give us an officiel release soon in order for me to come back from BeOS5 because I use the CodeWarrior IDE.
<OscarL> wait, you are Pierre Raynaud-Richard? (was confused by the wording, and because English is not my native language).
<OscarL> (or just poiting out who worked on that 3Dkit?)
<Begasus[m]> probably :)
<Begasus[m]> Hi ParseAsBNF
<OscarL> I remember Pierre's name from Chart's cource code.
<OscarL> *source
<ParseAsBNF> The BeOS gave a modern IDE, sample codes and documentation from the beginning. Everything you needed for a developer.
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<OscarL> everything except a free brain transplant in my case :-P (but yeah.. having a compiler/ide/docs and the be sample code was just awesome.
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<ParseAsBNF> I am not Pierrre RAYNAUD-RICHARD. I am a geek. I have a background in software programming.
<janking> good day to you all :)
<OscarL> understood, ParseAsBNF. Feel welcomed!
<OscarL> hey there janking. good day to you too.
<janking> :)
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<Begasus> Hi janking
<Begasus> welcome amongst geeks ParseAsBNF then
<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/d0d3ed238897...4d577f35a06a
<nekobot> • Begasus (4d577f35): kiten, bump to 25.04.0 (#12364)
<ParseAsBNF> Thank you Begasus, BeOS is a hobby for me. But my real work is on GLPI who can manage 200 users simultaneously on 200 database tables using PHP/MySQL. I would work with composer on Packagist...
<dovsienko> waddlesplash: src/system/libnetwork/netresolv/net/getnameinfo.c could be a bit shorter without the never-defined IFT_ECONET, IFT_IEEE1394, IFT_ARCNET, IFT_FDDI, IFT_HIPPI and IFT_ISO88025
<Begasus[m]> BeOS spoiled most of us here (from one of the older users around) :)
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<dovsienko> ParseAsBNF: I've heard of GLPi, but never used it myself because I am a RackTables developer, at least I used to be earlier
<dovsienko> RackTables is a PHP+MySQL kind of software too
<janking> :) Begasus
<dovsienko> waddlesplash: also the AF_APPLETALK case could probably be dead code
<ParseAsBNF> GLPI is Gestionnaire Libre de Parc Informatique = Free IT asset manager
<ParseAsBNF> I use GLPI everyday and I study it at home.
<ParseAsBNF> GLPI uses Symfony the framework...
<ParseAsBNF> I don't believe that you can learn C++ and the BeOS classes in 2 weeks. It's a passion you have to train every day like music.
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<janking> i juse Beos long time ago then i tryied Zeta but it dint work for me now i have Haiku and just love it :)
<OscarL> yeah, Zeta never properly worked for me. Even with the original 1.21 CD Bernd had gifted me :-/
<OscarL> Success! after an embarrasing amount of tries..., now I can have a /RAMDRIVE at boot, backed on ramdisk+bfs instead of on RAMFS.
<Begasus[m]> got the 1.21 from him in person at their headquarters :)
<Begasus[m]> started out with Neo up until latest updates :)
<OscarL> (gets a nicer icon too... "ram chip on top of disk" instead of "cabinet" icon)
<OscarL> k, let's run a build for python3.14 and see what the memory usage looks like.
<waddlesplash> dovsienko: all this code in "netresolv" comes from NetBSD and is synchronized with it regularly so I don't want to be modifying it arbitrarily
<janking> when i trying open the abuot windows on BeAIM it crash nipos
<Begasus[m]> Launch from Terminal (see if there is any output), run "tail -f /var/log/syslog" in another Terminal tab to see if there is additional info janking
<OscarL> got some red-colored lines in the output, almost had a heart attack. Forgot that now Python test-suite gives has colored output (and I'm not using "|& tee" :-D).
<Begasus[m]> heh
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<OscarL> Build finished... "real 39m36,697s". About a minute longer than on RAMFS.
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<OscarL> now let's see if "--test" behaves a bit better than on RAMFS.
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<OscarL> mmm, I'm seeing a lot of "SyntaxError: source code string cannot contain null bytes" :-/
<OscarL> yeah, definitively somethin's not right :-(
<OscarL> "296 tests failed:" . Should have been ~27/29.
<OscarL> has to be some kind of memory corruption error.
<OscarL> I can open the files that give SyntaxError, and they look just fine.
<OscarL> wonder if the .pyc got corrupted.
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<Begasus[m]> SyntaxError* ... got any typo's in there? ;)
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<OscarL> tried re-running the suite with "make -j1", fails pretty early. Same "SyntaxError..." but this time I see that the file has been truncated :-/
<OscarL> so... BFS over ramdisk... not to be trusted :-(
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<OscarL> "git status" also gives me "fatal: not a git repository (or any parent up to mount point /)", but I DO have a .git folder in the workdir :-(
<OscarL> "HEAD" file is borked.
<OscarL> waddlesplash: guess that I should file a ticket for datacorruption when using ramdisk+bfs, right?
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<OscarL> if you can think of any info I should add for it to be useful... let me know.
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<cameron> Was the Nvidia driver port published anywhere? I was looking at X512's open-gpu-kernel-modules fork but I doesn't look like its all been pushed. I just got qemu+kvm+3060 passthrough running and would like to give the nvidia driver a shot.
<Begasus[m]> latest updates should be at the forum for now I think cameron
<cameron> Thanks...didn't see the code but I'll take a closer look
<x512[m]> It currently conflicts with Qt.
<Begasus[m]> didn't follow all as I'm 1 on beta, 2 no Nvidia :)
<Begasus[m]> oops x512 :)
<Begasus[m]> also qt6.9.0? ;)
<x512[m]> If I make Nvidia driver HPKG, installing it will cause Qt to be uninstalled.
<Begasus[m]> jikes
<x512[m]> Because of OSMesa dependency that is removed in new Mesa.
<Begasus[m]> rebuild qt with new Mesa?
<x512[m]> Some code changes are needed because OSMesa can't be used anymore.
<cameron> Have you shared the source so I could try building it?
<Begasus[m]> cameron: for Qt?
<cameron> For the NVRM driver
<Begasus[m]> ah no, wasn't for me :)
<cameron> Sorry bout that :)
<Begasus[m]> np ;)
<cameron> I've been trying to learn more about Haiku kernel development. So far I've been experimenting with trying to add Venus protocol support to the Virtio GPU driver to get Vulkan. So the NVRM driver would be fun to look at and try too.
<x512[m]> NVRM Haiku OS-specific code is not yet published. NVK NVRM is published, but it need some workarounds for building (put symlink to NVRM and patch 2 generates files).
<OscarL> seems ramdisk giving memory corruption is already a known issue: https://dev.haiku-os.org/ticket/16951
<Begasus[m]> woot OscarL extrowork beats you on that :P
<OscarL> welp... I wasn't "here" 4 years ago :-P
<Begasus[m]> tsss .... you are "here" from past BeOS days! :P
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<cameron> Any ideas on eta x512? Not to rush you of course, but I did the qemu+3060 passthrough setup thinking I could build and run this and turns out I can't :)
<x512[m]> Do you use Qt on Haiku?
<cameron> No
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<OscarL> Mmm, Lazarus 4.0... with built-in docking that doesn't requires rebuilding the whole thing. Nice.
<Begasus[m]> can't add images to codeberg wiki? :P
<Begasus[m]> OscarL: grab latest fpcupdeluxe rebuild lazarus/fpc from source? ;)
<OscarL> Still a bit too big of a project for me :-) (Would be cool if it had an LCL backend using Be/Haiku API instead of Qt6!)
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<OscarL> Mmm, perhaps an LCL-CustomDrawn backend wouldn't be *that* hard (given it only needs some basic classes).
<Begasus[m]> poke me again tomorrow to see if I can build latest lazarus, got the basics still installed here
<Begasus[m]> should first look at fpcupdeluxe if no update is available there
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<Begasus[m]> just need to find out which python module I had to manually install :)
<OscarL> no hurries! was just casually reading about it, but I don't have short-terms plans for actually using it. Thank for the work you already put in it already, in any case!
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<Begasus[m]> np, nothing major in the pipeline here, first part of the day is for haikuports, second day is my playground :D
<Begasus[m]> s/second day/second part of the day
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<Begasus[m]> setproctitle, that was the python module
<nipos> janking: Thanks for reporting the bug. Someone else also reported that it crashes when opening the About window in the latest version, but I couldn't reproduce it here. Do you use Haiku Beta or Nightly?
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<OscarL> Mmm, looking at a "memory_graph" python package. Tarball is >5MB, and the wheel file... ("any" arch) just 40 kB. LOL. tarball must be full of docs/images I guess.
<Begasus> pip install?
<OscarL> sure. No need to package it, just looked at its release files because it wasn't immediatly clear if it used compiled code or not.
<Begasus> ;)
<Begasus> k, closing down here
<OscarL> see you around Begasus!
<Begasus> cya! take care all
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<HaikuUser> how can i make it so when i double click on a .exe file, it will open in boxedwine, and boxedwine will run the .exe (if that makes any sense)
<HaikuUser> ?
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<B2IA> (AGMS) HaikuUser, try the File Types program in Preferences.
<B2IA> (AGMS) Though if BoxedWine was Haikuized, it would set up the file types for itself as part of the install.
<bbjimmy> right click the file, select open with filetypes and set the perferred application to open the file with.
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