waddlesplash changed the topic of #haiku to: Open-source operating system that specifically targets personal computing. | https://haiku-os.org | Nightlies: https://download.haiku-os.org | Bugtracker: https://dev.haiku-os.org | SCM: https://git.haiku-os.org/ | Logs: https://oftc.catirclogs.org/haiku/ | Matrix: #haiku:matrix.org | XMPP: #haiku%irc.oftc.net@irc.jabberfr.org
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<phschafft> so, documented the font format.
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<SuperRyn> how would one play an audio-only mp4 or webm on Haiku? mp4 sometimes plays for me with a weirdly low pitch, webm just doesn't though
<SuperRyn> i have mpv, mplayer, the default media player application, and smplayer
<SuperRyn> mplayer says "moov atom not found" on the mp4s that don't play at all
<phschafft> have you tried -novideo?
<SuperRyn> it doesn't change anything
<phschafft> ok.
<phschafft> the question is if the files are valid.
<phschafft> hm.
<jezek2> SuperRyn: moov atom is critical for playback, it contains information about the codecs etc.
<SuperRyn> Is it part of the file itself?
<jezek2> the solution is to repair the file using a reference file that contains it with the same codec parameters
<jezek2> there are tools for that
<SuperRyn> Ok yeah my music folder was copied from a copy of it that was on my nightly haiku laptop. I guess some files got corrupted or something
<jezek2> MP4 is a moronic container format, it caused TON of lost footage to many people by simply running out of space while recording and therefore failing to put the moov atom at the end
<SuperRyn> I can understand why many formats are moronic, software should focus on quality a lot more imo
<jezek2> while repairable in many cases (for example you can start recording with the same parameters and it should get you a good reference file) there is no simple way for users to get to that information/tools
<jezek2> any chance it got truncated? can you play it with any other player? (eg. on windows/linux/mac)
<SuperRyn> It plays fine on my linux install which the folder is copied from originally
<jezek2> with mplayer/mpv too?
<SuperRyn> yeah
<jezek2> then it's weird it doesn't haiku with the same software
<jezek2> can you check md5sum of the files if they match?
<SuperRyn> the file utility does show one file as just 'data' where it recognizes other files of the same format as mp4
<SuperRyn> i'll just transfer the music folder into my usb from linux next time im booted into it
<SuperRyn> (i'm dualbooting linux and haiku so i can only use one at a time)
<scanty> virtualise....
<phschafft> jezek2: oh how I love those partly downloaded files that you can't play back to check if they are actually what you expect....
<SuperRyn> scanty: i feel like weird stuff would happen if i tried running a VM of my own computer while said computer is already running
<jezek2> actually it's not weird :)
<jezek2> it's my favorite way to install OSes, I just map a raw partition to a VM, install the OS and then reboot the computer
<jezek2> no fiddling with USB drives etc.
<phschafft> I can still remember that for some systems I did similar and at install added some drivers manually to initrd to match the target hardware.
<phschafft> I mean you really want working network when you boot on bare metal for the first time. network allows you to fix all other problems. ;)
<SuperRyn> i guess that would also allow me to listen to music while i install an os
<jezek2> yeah sometimes drivers can be an issue
<phschafft> I think at some point Debian added by default drivers for the three most common NICs or something like that.
<jezek2> doesn't it just contain all the drivers by default?
<jezek2> I was thinking more about special drivers like nvidia or something
<phschafft> jezek2: I'm talking about the initrd, not the root volume.
<phschafft> so this is about early network access, such as for NFS root.
<jezek2> ah never used such stuff
<phschafft> also a topic if you used to have small root volumes. when you had your OS on a single floppy ;)
* phschafft thinks to himself: I must be old, remembering booting GNU/Linux on machines with one floppy drive and no HDDs.
<phschafft> also I remember that there was something about loading two kernel modules in the correct order for NE2000 to work.
<jezek2> never run from a floppy, the most weird thing I booted from was SyQuest 88MB cartridges that I used in some PC instead of HDD
<jezek2> but managed to boot linux on it too :D
<phschafft> :))
<jezek2> though I think it was through using of loadlin, which loaded linux from DOS
<phschafft> yes, that was common.
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<phschafft> used that a lot on my Canon laptop.
<phschafft> strangely there was a time all my machines had floppy and CD drives, but some had no HDDs.
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<Begasus[m]> g'morning peeps
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<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/fbf7825f8836...f069b8e8dabd
<nekobot> • kenmays (f069b8e8): Qmplay2: bumped version (#12840)
<TurBoss> good morning!
<TurBoss> Begasus how is the mixxx build goin? made it work?
<TurBoss> 🙂
<Begasus[m]> g'morning TurBoss
<Begasus[m]> gave up yesterday, not sure what the issue was again :)
<Begasus[m]> bah, gtk3 PR isn't even applying the patchset correctly :(
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<Begasus[m]> re-launched :)
<Begasus[m]> ah right, that .... /boot/system/develop/headers/config/HaikuConfig.h:132:73: fatal error: arch/1/limits.h: No such file or directory
<Begasus[m]> still present :(
<TurBoss> ☹️
<TurBoss> i'm still stuck at findqt6 😄
<TurBoss> cant remember what did
<Begasus[m]> err .. that shouldn't be a problem?
<TurBoss> its refusing to configure
<TurBoss> i run `cmake -B build -S .
<TurBoss> s/`/\`/, s/./.`/
<Begasus[m]> cmake -Bbuild -S. -DCMAKE_BUILD_TYPE=Release -DCMAKE_INSTALL_PREFIX=/boot/home/destdir -DBATTERY=OFF -L
<Begasus[m]> there is something with it when BATTERY is enabled, that I know
<Begasus[m]> do you have qt6-translations installed?
<Begasus[m]> mentioned in the cmake file
<TurBoss> checking
<Begasus[m]> qt6- declerative/shadertools (_devel)
<Begasus[m]> with "-L" you can see what's missing in the summary
<TurBoss> hmm I'm not sure if the main haiku repo is begin used it doesn't show in HaikuDepot 😐️
<Begasus[m]> qt6_declarative_devel (could be typo on my end) :)
<TurBoss> yuhhuu
<Begasus[m]> in this case you need the libraries qml/quick in that package
<glassnerves> bing bing bing aa
<glassnerves> test
<Begasus[m]> eg libQt6Qml/libQt6Quick
<Begasus[m]> working glassnerves :)
<glassnerves> thanks
<Begasus[m]> biab, doggies :)
<TurBoss> okay installed all the missing devel requirements, but just hit ms-gsl
<Begasus[m]> ah, that I got packaged :)
<Begasus[m]> uploading ...
<Begasus[m]> it's up there TurBoss :)
<TurBoss> thanks
<Begasus[m]> if it's useful to anyone I could add it to haikuports so it ends up in the depot
<Begasus[m]> might need some local adjustments first though
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<TurBoss> thanks!
<TurBoss> glorious
<TurBoss> trying them now
<Begasus[m]> ps, the glib packages there are not required :)
<TurBoss> oh ok
<Begasus[m]> only interesting for those that can't build them
<Begasus[m]> and really need an updated version (should put the ones for gir also there)
<Begasus[m]> hmm and 2.81.0 for glib :P
<Begasus[m]> k, glib2-2.81.0 and gobject-introspection 1.81.2 uploaded also
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<TurBoss> oh now i'm missing hidapi greater than 0.14 but on the repos is 0.10 🙂
<Begasus[m]> sec let me see here
<Begasus[m]> I don't have that installed :D
<TurBoss> 😲
<Begasus[m]> -- Could NOT find hidapi (missing: hidapi_LIBRARY hidapi_INCLUDE_DIR hidapi_VERSION) (Required is at least version "0.11.2")
<Begasus[m]> doesn't seem to be a hard requirement, you should be able to uninstall it's devel package so cmake doesn't pick it up
<TurBoss> 👍️
<TurBoss> hmm same issue 😐️
<Begasus[m]> "rm -rf build" (could be some leftovers)
<TurBoss> okay
<Begasus[m]> nothing lost yet :)
<Begasus[m]> switched to daylight env :)
<TurBoss> ☹️ hidapi still complains, well I'm not in any hurry 😄
<Begasus[m]> can you paste the error at bpa.st or the like?
<TurBoss> yes
<TurBoss> the whole cmake log?
<Begasus[m]> OK, nothing specific in there, weird it halts on hidapi there
<TurBoss> maybe a reboot?
<Begasus[m]> no, shouldn't be needed
<Begasus[m]> did you clean/removed the "build" directory?
<TurBoss> yes doing it again
<nekobot> [haikuports] Begasus pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/f069b8e8dabd...d16183de5e1f
<nekobot> • Begasus (d16183de): hidapi, bump to 0.15.0 (#12956)
<Begasus[m]> that should at least bring us back on par for hidapi :)
<TurBoss> that should be on master repos once built?
<Begasus[m]> yep, should be pretty fast, small build
<Begasus[m]> already completed :)
<TurBoss> \o/
<Begasus[m]> "pkgman up" should update it
<Begasus[m]> -- Found hidapi: /packages/hidapi-0.15.0-1/.self/develop/lib/libhidapi.so (found suitable version "0.15.0", minimum required is "0.11.2")
<TurBoss> configure complete
<Begasus[m]> +1
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<Begasus[m]> error is the same :/
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<TurBoss> now got this error
<Begasus[m]> ticket created for this: https://dev.haiku-os.org/ticket/19765
<TurBoss> 👍️
<Begasus[m]> hmm ... think I patched that, checking
<TurBoss> ty
<Begasus[m]> heh ... patched* (commented out)
<Begasus[m]> // memcpy(&server.sin_addr, &sin.sin_addr, sizeof(IN_ADDR));
<TurBoss> 👍️
<TurBoss> okay that made it continue 🙂
<Begasus[m]> +1 :)
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<TurBoss> 😅 got a new error message, missing byteswap.h
<Begasus[m]> patched that too :)
<TurBoss> commented ?
<Begasus[m]> no, there is one of more recipes that use a patch for this
<Begasus[m]> https://bpa.st/A2ZQ
<Begasus[m]> kataistreap.cpp* (mind the typo)
<Begasus[m]> repo:haikuports/haikuports byteswap
<Begasus[m]> nice, patchset still applies on qt-creator 18.0.0-beta1 :)
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<TurBoss> I arrived at the limits.h error, will wait for new Thank you so much Begasus !
<Begasus[m]> np TurBoss , too bad we're hitting this error, maybe it's a small thing for someone that has an idea on it
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<Begasus[m]> and since you got the same error it's not my Qt install :P
<phschafft> that looks like a strange way to write it.
<Begasus[m]> food for thoughts :P
<phschafft> (was refering to the memcpy())
<phschafft> would expect something like: memcpy(&server.sin_addr, &sin.sin_addr, sizeof(server.sin_addr));
<Begasus[m]> it's not the first time this had to be patched for Haiku, and I'm no good at it :)
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<Begasus[m]> well, that worked ok phschafft :)
<phschafft> :))
<phschafft> If I MEMory CoPY something it, it just seems natural to take the size of what I actially copy (source or destination, as both should be the same!, but destination might be safer). However not using sizeof() on actual objects and only do it on types is something I see with older developers. maybe some super old standard required that.
<Begasus[m]> could be, the number of issues popping up on this are less then they were before
<phschafft> :)
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<Begasus[m]> TurBoss mentioned you in the ticket (in regards of build environment), you are using nightly now correct?
<TurBoss> yes
<Begasus[m]> just making sure I got it right :D
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<nekobot> [haikuports] threedeyes pushed 1 commit to branch master: https://github.com/haikuports/haikuports/compare/d16183de5e1f...0e359b242d4c
<nekobot> • threedeyes (0e359b24): QtHaikuPlugins: bump version, replace OSMesa with native BGLView implementation
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<Begasus[m]> now he's a master at porting! :D
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<christech> mornin
<erysdren> good morning
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<christech> question.. trying to compile an app but it's detecting x86_64-unknown-haiku how do I set configure to thinking it's linux, I think it's setting it up for darwin by default
<bjorkintosh> christech: details.
<bjorkintosh> which app?
<christech> trying to compile pilot-link
<christech> make is finishing but not building any binaries.. I see libs and that is it
<kallisti5[m]> I just want to say, Filer is awesome and we should include it in the base install of Haiku
<kallisti5[m]> Hell, we should integrate it into tracker 😆
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<scantysnax> good morning, good afternoon, good evening, and good night
<erysdren> scantysnax: this is what i ended up publishing
<scantysnax> good read
<erysdren> thanks!
<scantysnax> short, but interesting.
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<scantysnax> i never actually played quake, just quake 2 and 3
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<christech> cool article
<erysdren> thanks christech
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<erysdren> last week i also posted this page about the Utah Teapot, if that interests anyone: https://erysdren.me/docs/utah-teapot/
<christech> that's some cool history about the teapot
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<B2IA> (Butler) Welcome to BeShare.agmsmith.ca.
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