ChanServ changed the topic of #lima to: Development channel for open source lima driver for ARM Mali4** GPUs - Kernel driver has landed in mainline, userspace driver is part of mesa - Logs at https://oftc.irclog.whitequark.org/lima/
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<enunes>
sarbes: indeed it's not super easy work, which is probably why few people have stepped up to do that :)
<enunes>
sarbes: and thanks again for your latest contributions, especially the genxml stuff was long overdue and I think significantly improved the codebase
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<sarbes>
What I wanted to say is that it makes more sense to me to add new NIR ops, instead of having to puzzle together the original GLSL instructions.
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<sarbes>
The genxml conversion was pretty teaching in terms of how the hardware is working under the hood. And it makes adding new features way easier.
<sarbes>
I think I'll focus on adding more fixed function stuff for now, instead of messing with PPIR.
<sarbes>
I gotta say, I'm enjoying being able to mess with hardware (being on the side of the driver). That's quite different to optimizing the GL/GLES backend of Kodi.
<sarbes>
Originally, I've started to look into Lima, as the outmost UI element (on the edge of the NFC cube) fails to render in Kodi (https://github.com/xbmc/xbmc/issues/26889).