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<_-Caleb-_>
Hi! Guys! The XMPP bridge doesn't work!
<_-Caleb-_>
#haiku%irc.oftc.net@irc.jabberfr.org
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<Samanth0r>
hey friends
<Samanth0r>
I'm now around here, been using haiku on and off for a bit, big fan of FOSS and niche computing in general.
<Samanth0r>
*new
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<Begasus[m]>
Hi _-Caleb-_ and welcome Samanth0r :)
<Samanth0r>
Thank you, good ot be here :)
<Samanth0r>
of course the classic issue: Finally buy a dedicated machine for haiku (a cheap refurb thinkpad) and haikuports it down
<Samanth0r>
i love setting up a new OS and getting excited
<Samanth0r>
I've from R1B5 before on an old core2 and some p4 machines
<Samanth0r>
but wanted something with more 'teeth'
<Begasus[m]>
I can understand that :)
<Samanth0r>
but regardless, its nice ti use an OS that takes me back to 2003 and reminds me off my favourite part of internet history
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<_-Caleb-_>
re-hi
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<nephele>
Caleb: "the" xmpp bridge is a biboumi by jabberfr.org, there can be multiple biboumi bridges. anyway, if it doesn't work there is not much we can do to help. You'd have to ask jabberfr
<nephele>
we control neither the bridge nor the irc network :)
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<HaikuUser2>
I like that XMPP allows for file sharing, user avatars, and chat layouts are generally easy to read?
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<nephele>
are they? our Renga client has basically the same layout as vision
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<nukacal>
I quite like Vision. However, reading IRC here for a long time gives me a headache or fatigue. It's something that does not happen on other services for me. I think it's the way the information/messages are laid out, probably
<nephele>
and file sharing is really badly tacked on... in irc it's atleast "properly" build in
<nephele>
nukacal: there are a couple "modern" irc clients with less information density
<nukacal>
That's cool. I can check them out. Any Haiku native?
<nephele>
the only native haiku client is Vision, and i think Chat-O-Matic might have some irc support, but not sure. I don't think either qualify though
<nephele>
though, of course, one could make a "modern" layout for Vision or Renga too... probably easier in Renga. Vision itself sees very little code maintenance or development lately
<nephele>
but then again it also works okayish, even if it has some really strange choice in places
<nukacal>
I think that would be pretty awesome. I quite like the speed and the ease of use Vision has
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<Begasus[m]>
There is also Konversation, the KDE IRC client
<nukacal>
I'm just checking Renga. Yeah, it's cool
<Begasus[m]>
or some cli clients for IRC
<nukacal>
I'm gonna check Konversation out. Renga already provides richer text which helps
<nephele>
what do you mean by richer text?
<nukacal>
I mean bold/regular fonts at least
<nephele>
I'm still not sure what you mean. Renga just follows the "normal" OS text, Vision lets you configure it
<nukacal>
Names: Bold - Message: Regular
<nukacal>
It's also cool that usernames have colors. :)
<phschafft>
morning.
<nukacal>
morning.
<Begasus[m]>
morning phschafft
<phschafft>
hope you are all fine.
<nephele>
the colors for the usernames is a xmpp standard aswell
<nephele>
so in theory, if you use another client the same person should have the same color (or atleast from the same gamma value=
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<phschafft>
nephele: where do the colors come from?
<Anarchos>
phschafft i would say from RGB pixels ?
<Anarchos>
hello mmu_man
<phschafft>
do you need to refill the pixels at times?
<nephele>
phschafft?
<Anarchos>
phschafft yes, with some magic bllue smoke
<phschafft>
ah, I see.
<Anarchos>
(being magic, the blue smoke is able to render red and green colors)
<phschafft>
nephele: you said that people have the same colour in different programs. I was wondering where the value is stored/how it is calculated.
<phschafft>
Anarchos: it's good it's magic then!
<Anarchos>
another commit from me about remotedesktop on the trunk :)
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* phschafft
thinks about Anarchos sitting on a tree for a second, then wonders about code himself.
<nyl91[m]>
Anarchos: all day had issues with checksums
<nyl91[m]>
Now i can update finally 😁😁
<phschafft>
nephele: 5.2 states:
<phschafft>
> Use the HSLuv operation hsluvToRgb to convert the Hue angle to a color.
<phschafft>
but no definition of hsluvToRgb is given in the document. do you happen to know where the definition is located?
<phschafft>
(there is also no reference to another standard)
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<phschafft>
I think I found some reference, but I would like to avoid trying them out to see if things seem good if I can have a strong reference.
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<meleager>
Hi all, newbie here. I have a laptop with 1366x768 display, with some tearing in a bottom stripe of the screen.
<meleager>
Suggestions how to go about looking into the display code? External FHD monitor doesnt have the same problem, but instead has an offset left edge that wraps around. :-)
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<Habbie>
hey Meleager
<Habbie>
i'd love some photos
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<meleager>
That sounds fun, I think that'd involve uploading a file and posting a link. mir?
<Habbie>
correct
<Habbie>
mir?
<Habbie>
'am i right?' yes
<meleager>
am i right ;-)
<meleager>
cool, i'll look into how to do that. I notice from /var/log/syslog that internal display actually has to round up the display ,
<meleager>
KERN: intel_extreme: intel_set_display_mode(1368x768, virtual: 1366x768) KERN: intel_extreme: SetDisplayMode: Digital Display Interface A 1368x768 KERN: intel_extreme: SetDisplayMode: Digital Display Interface B 1368x768
<Habbie>
ah, i was going to ask about that logging next
<meleager>
this only happens when the mouse pointer is in the area, is there a separate driver for that pointer generation?
<Habbie>
i don't know
<Habbie>
what resolutions do you see in Preferences -> Screen?
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<meleager>
I see many options in resolutions, interesting, the problem only occurs with 32-bit depth. With 16 bits it looks okay on laptop screen, but completely hosed on external monitor.
<Habbie>
interesting
<Habbie>
but does picking 1366 instead of 1368 help?
<Anarchos>
is it possible to downgrade gcc 13 to gcc 8 ?
<meleager>
1366x768 is the only option, in that menu near the panel resolution. but now i see 1920x1080 also works fine with 16 bit depth.
<meleager>
tiny, but good to know
<Habbie>
yeah, i can also pick resolutions way above my panel capacities
<Habbie>
which indeed seems pointless then, i think
<Samanth0r>
it brings me great joy that my jellyfin server works with iceweasel.
<Habbie>
nice
<nukacal>
Nice!
<Samanth0r>
now I can watch all the videos I want at 2am in bed
<Samanth0r>
also hi I'm sam new around here
<Habbie>
hello sam
<nukacal>
Hey sam! I'm also new around these parts
<Samanth0r>
I'm from australia, (perth) I love niche and vintage computing, warhammer, and hanging out with other cool people online also use they/them pronouns
<nephele>
I player warhammer VR once
<Samanth0r>
I also love haiku and have been using it on and off since beta 2
<nephele>
I imagine it's probably not that much like the actual franchise except for visuals
<Samanth0r>
wonderful to see how far its come
<Samanth0r>
I just like painting little guys
<Samanth0r>
I also run a non-profit tabletop club IRL for LGBT+ folks
<nukacal>
That's pretty rad, sam! Finland here, but I am really from nowhere. If you ask a Chilean, I'm caribbean, and if you ask a Caribbean person, I'm Chilean
<Samanth0r>
cool as hell
<Samanth0r>
Im fighting with WINE right now
<Samanth0r>
trying to see if its possible to run Escape Velocity
<Samanth0r>
my no1 game of all time from 1998
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<nephele>
depends, if it runs in something like scummvm or similar open source engine it could probably run... but if this is reliant on wine in linux then it probably will not
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<phschafft>
nephele: yes, but the specs are formatted in a way that suggests that a specific function/implementation/code is to be used. otherwise I would have expected a reference to another specification that defines the conversion.
<nephele>
i don't know phschafft, i know Renga implements it based on the spec but did not look at the implementation
<phschafft>
ok.
<phschafft>
thank you.
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* Anarchos
wonders what is best : change some internal values of a driver/device by ioctl(), or publish some device files to read/write the parameter ?
<Habbie>
Meleager, you have three screens? and they are all mirrored?
<meleager>
Currently I don't see any way to choose multiple monitors in Haiku, so all three are trying to show the same thing. Each one has a different flaw. ;-)
<Habbie>
yeah. i don't think we have any config, or even multi-screen support (but i could be wrong)
<Habbie>
surprised to see it's at least mirroring
<Anarchos>
Meleager not sure multiple monitos is implemented in haiku
<Habbie>
can you move the problems around by picking different resolutions?
<Habbie>
oh and, what happens if no monitors are connected to the laptop?
<nephele>
haiku will always try to use mirroring if it does multiple outputs at all iirc
<meleager>
same rendering artifacts appear on the bottom edge with mouse motion, if no monitors attached.
<Habbie>
Meleager, ok
<Habbie>
i wonder where haiku is getting those two extra lines
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* meleager
is idle: manger
<Habbie>
manger de melanger
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<Habbie>
i tried to draw a pixelart haiku feather but i accidentally drew a shark
<Habbie>
(i saw so many blahaj this week at what my mom still calls "computer camp")
<nephele>
I hope codeberg can sort out their storage issue soon :)
<Habbie>
nephele, remind me, for what? webpositive?
<nephele>
well, we have a request to increase the storage limit so we can put webkit there
<Habbie>
ack
<Habbie>
is that a history problem or just a source tree size problem?
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<nephele>
codeberg has a storage limit of $size, which webkit eclipses, hence we are asking for an exception, but the whole exception process is not quite ready yet
<Habbie>
ack
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